Last weekend a couple of Breakfall teamers went down to Toronto to go hang out with Sean "Day9" Plott and see the Starcraft world championships.
First we spent some time with a friend of ours, Farid, who works for Ubisoft in Toronto. He has this amazing exhaustive list of all restaurants he's gone to since his start at the company. He was kind enough to bring us to some of the higher rated places (noted with more hearts in his cell phone), and crash in his place down town. Thanks, Farid!
We're back from Fantastic Arcade in Austin, y'all! Jan and Jason went down to represent Breakfall and had a wonderful time with some amazing people. Not only were the game developers incredibly kind, so were the event staff and organizers.
Check out the totally sweet arcade cabinet that was made for Starwhal: Just the Tip!
If you are following us on Twitter and/or Facebook you might have noticed that last month we entered Starwhal: Just the Tip into Fantastic Fest's Fantastic Arcade 2013. We're immensely excited to announce that we made it in, and better yet, we were picked to be a part of the 8 games chosen to be showcased in a custom made arcade cabinet!
We're testing AI! It's an interesting problem to solve and we've come some way. To test, we asked ourselves "what would happen if you put 18 computer controlled narwhals into a glass cage to fight to the death?"
This week Andrew and Jason were invited to hang out on The Indie Haven podcast. We had a great time talking about players getting kicked while playing the wonderful JS Joust, independent game development, marketing, and of course Narwhals in space!
Brace for impact! We've been working on adding some more effects to drive home the impact of hard-hitting space Narwhal attacks. We're toying with cracked grids, glass shards, shattering cubes, and of course some amazingly crunchy sound effects to accompany.
Note that none of this is final, but all of it is FUN!